Exchanging challenge based learning experiences in the context of RoboSTEAM Erasmus+ Project

In the context of the digital society, educational systems should prepare the students to succeed in a really volatile environment. In order to do so they require to acquire some specific competences that use to be related to STEAM Education. However, integrating STEAM is hard and requires of new me...

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Bibliographic Details
Main Author: Conde, Miguel Ángel (author)
Other Authors: Rodríguez-Sedano, Francisco Jesús (author), Fernández-Llamas, Camino (author), Jesus, Manuel (author), Ramos, Maria João (author), Celis-Tena, Susana (author), Gonçalves, José (author), Jormanainen, Ilkka (author), García-Peñalvo, Francisco José (author)
Format: conferenceObject
Language:eng
Published: 2021
Subjects:
Online Access:http://hdl.handle.net/10198/24347
Country:Portugal
Oai:oai:bibliotecadigital.ipb.pt:10198/24347