Exchanging challenge based learning experiences in the context of RoboSTEAM Erasmus+ Project

In the context of the digital society, educational systems should prepare the students to succeed in a really volatile environment. In order to do so they require to acquire some specific competences that use to be related to STEAM Education. However, integrating STEAM is hard and requires of new me...

ver descrição completa

Detalhes bibliográficos
Autor principal: Conde, Miguel Ángel (author)
Outros Autores: Rodríguez-Sedano, Francisco Jesús (author), Fernández-Llamas, Camino (author), Jesus, Manuel (author), Ramos, Maria João (author), Celis-Tena, Susana (author), Gonçalves, José (author), Jormanainen, Ilkka (author), García-Peñalvo, Francisco José (author)
Formato: conferenceObject
Idioma:eng
Publicado em: 2021
Assuntos:
Texto completo:http://hdl.handle.net/10198/24347
País:Portugal
Oai:oai:bibliotecadigital.ipb.pt:10198/24347