Gamification: software usage ecology
Gamification is applied in academia and industry and is being studied in the last years. Gamification is nowadays applied to several areas, such as learning, computer science, business, marketing, tourism, among others. Research performed till now suggests that its usage may improve students' a...
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Format: | article |
Language: | eng |
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2018
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Online Access: | http://hdl.handle.net/10071/16117 |
Country: | Portugal |
Oai: | oai:repositorio.iscte-iul.pt:10071/16117 |