The Persuasive Roles of Digital Games: The Case of Cancer Games

Using behavioral scientist B. J. Fogg’s conceptual framework on the role computer technology plays for users as a starting point, this article argues that persuasion through digital games can be approached from three different perspectives: digital games as media for persuasion, digital games as too...

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Detalhes bibliográficos
Autor principal: de la Hera Conde-Pumpido, Teresa (author)
Formato: article
Idioma:eng
Publicado em: 2018
Assuntos:
Texto completo:https://doi.org/10.17645/mac.v6i2.1336
País:Portugal
Oai:oai:ojs.cogitatiopress.com:article/1336