Why use-centered game-based learning in higher education? the case of cesim simbrand

This paper endeavours to research about simulation/serious games exploration within University of Algarve (Portugal), namely Cesim SimBrandfor Marketing Simulation (course unit). A total amount of 30 learners participated in this study through a mixed survey (openended and closed-ended queries). The...

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Detalhes bibliográficos
Autor principal: Costa, Gonçalo Jorge Morais da (author)
Outros Autores: Kikot, Tatiana (author), Fernandes, Silvia (author), Águas, Paulo (author)
Formato: article
Idioma:eng
Publicado em: 2014
Assuntos:
Texto completo:http://hdl.handle.net/11144/465
País:Portugal
Oai:oai:repositorio.ual.pt:11144/465