All Work and No Play? Facilitating Serious Games and Gamified Applications in Participatory Urban Planning and Governance

As games and gamified applications gain prominence in the academic debate on participatory practices, it is worth examining whether the application of such tools in the daily planning practice could be beneficial. This study identifies a research–practice gap in the current state of participatory ur...

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Bibliographic Details
Main Author: Ampatzidou, Cristina (author)
Other Authors: Gugerell, Katharina (author), Constantinescu, Teodora (author), Devisch, Oswald (author), Jauschneg, Martina (author), Berger, Martin (author)
Format: article
Language:eng
Published: 2018
Subjects:
Online Access:https://doi.org/10.17645/up.v3i1.1261
Country:Portugal
Oai:oai:ojs.cogitatiopress.com:article/1261