All Work and No Play? Facilitating Serious Games and Gamified Applications in Participatory Urban Planning and Governance

As games and gamified applications gain prominence in the academic debate on participatory practices, it is worth examining whether the application of such tools in the daily planning practice could be beneficial. This study identifies a research–practice gap in the current state of participatory ur...

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Detalhes bibliográficos
Autor principal: Ampatzidou, Cristina (author)
Outros Autores: Gugerell, Katharina (author), Constantinescu, Teodora (author), Devisch, Oswald (author), Jauschneg, Martina (author), Berger, Martin (author)
Formato: article
Idioma:eng
Publicado em: 2018
Assuntos:
Texto completo:https://doi.org/10.17645/up.v3i1.1261
País:Portugal
Oai:oai:ojs.cogitatiopress.com:article/1261