A unity-based framework for sound transmission and perception in video games

The ability for humans to hear, attend to, and understand incoming sounds is affected, at least, by environmental, morphological, and cognitive factors. Conversely, current implementations of audition in virtual characters often only consider as constraint to the auditory process the distance betwee...

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Detalhes bibliográficos
Autor principal: Calado, Jorge Miguel Pereira de Sousa (author)
Formato: masterThesis
Idioma:eng
Publicado em: 2018
Assuntos:
Texto completo:http://hdl.handle.net/10071/15452
País:Portugal
Oai:oai:repositorio.iscte-iul.pt:10071/15452