Gamifying streaming apps: the use of gamification strategies by video distribution platforms

In the last decade we have witnessed the assertion of streaming platforms as alternative media for content consumption. The recent history of streaming technology has been grounded in a set of progresses that occur almost naturally as Internet connection speeds increase, data packet prices decrease,...

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Bibliographic Details
Main Author: Rodrigues, Ricardo Pereira (author)
Other Authors: Ferreira, Cátia (author)
Format: conferenceObject
Language:eng
Published: 2021
Subjects:
Online Access:http://hdl.handle.net/10400.21/13955
Country:Portugal
Oai:oai:repositorio.ipl.pt:10400.21/13955