CREANDO: Tool for creating pervasive games to increase the learning motivation in higher education students

The pervasive games (PG) have had a great reception in recent years. This kind of games combines the virtual world with the real world to generate extensions of reality in terms of time, space and social interaction. These extensions have involved users in experiences as varied as those exposed by a...

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Detalhes bibliográficos
Autor principal: Arango-López, Jeferson (author)
Outros Autores: Cerón Valdivieso, Carlos C. (author), Collazos, César A. (author), Gutiérrez Vela, Francisco Luis (author), Moreira, Fernando (author)
Formato: article
Idioma:eng
Publicado em: 2019
Assuntos:
Texto completo:http://hdl.handle.net/11328/2680
País:Portugal
Oai:oai:repositorio.uportu.pt:11328/2680