Gamification as a learning tool
Higher Education Institutions have the missions of education, at a high level, research and coop- eration. Regarding education, HEI must create an appropriate environment for learning, towards high-level academic performance. Students must be motivated to use the learning strategies in and out of th...
Autor principal: | |
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Formato: | conferenceObject |
Idioma: | eng |
Publicado em: |
2017
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Assuntos: | |
Texto completo: | http://hdl.handle.net/10198/13670 |
País: | Portugal |
Oai: | oai:bibliotecadigital.ipb.pt:10198/13670 |