Gamification and game-based learning: strategies to promote positive competitiveness in the teaching and learning processes
This chapter presents a study carried out within the Supervised Teaching Practice of the Masters’ Degree in Informatics Teaching at the University of Minho. It seeks to identify the reason for the integration of games and gamification to promote positive competitiveness of vocational training studen...
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Outros Autores: | |
Formato: | bookPart |
Idioma: | eng |
Publicado em: |
2021
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Texto completo: | http://hdl.handle.net/1822/73542 |
País: | Portugal |
Oai: | oai:repositorium.sdum.uminho.pt:1822/73542 |