The impact of a gamified E-Learning environment in students attitude: a case study
E-learning conditions underpin the teaching and learning procedure and plan to involve students in their insight development process. Notwithstanding, including them during this procedure requires a high level of inspiration. Gamification is one of the methodologies that address this challenge and p...
Autor principal: | |
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Outros Autores: | , , , , |
Formato: | conferenceObject |
Idioma: | eng |
Publicado em: |
2022
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Assuntos: | |
Texto completo: | http://hdl.handle.net/10198/25126 |
País: | Portugal |
Oai: | oai:bibliotecadigital.ipb.pt:10198/25126 |