Evaluation of Implementation of Gamification, Game-Based Learning, and Active Methodologies to the Flipped Classroom Model
The use of the flipped classroom at HE has been very popular in recent years. However, recently a series of studies are appearing that question in a certain way the usefulness of this methodology to improve student learning. To shed more light on this dichotomy, this study has been carried out, whic...
Autor principal: | |
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Outros Autores: | , , , , , , , , |
Formato: | bookPart |
Idioma: | eng |
Publicado em: |
2022
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Assuntos: | |
Texto completo: | http://hdl.handle.net/10400.22/21174 |
País: | Portugal |
Oai: | oai:recipp.ipp.pt:10400.22/21174 |