The interactive assessments using gamification tools (Kahoot! & Socrative)

The Ph.D. research project “Gamification in Middle, Secondary and Higher Education to motivate learners and develop creative thinking” enabled me to introduce Gamification tools in GSS Jain Gurukul Cambridge International residential school, Chennai, India, to conduct Interactive Assessments in teac...

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Bibliographic Details
Main Author: Lawrance, Paul Joseph (author)
Other Authors: Moreira, António (author), Santos, Carlos (author)
Format: article
Language:eng
Published: 2022
Subjects:
Online Access:http://hdl.handle.net/10773/34589
Country:Portugal
Oai:oai:ria.ua.pt:10773/34589