Evolving artificial neural networks applied to generate virtual characters
Computer game industry is one of the most prof itable nowadays. Although this industry has evolved fast in the last years in different fields, Artificial Intelligence (AI) seems to be stuck. Many games still make use of simple state machines to simulate AI. New models can be designed and proposed t...
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Other Authors: | , |
Format: | conferencePaper |
Language: | eng |
Published: |
2014
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Subjects: | |
Online Access: | http://hdl.handle.net/1822/31125 |
Country: | Portugal |
Oai: | oai:repositorium.sdum.uminho.pt:1822/31125 |