Music-Based Procedural Content Generation for Games
The generation of content procedurally is still something that is emerging in the academic studies, and it is understood as the creation of content automatically, through algorithmic means. There are many reasons to develop this technic, but, mainly, it is used to decrease the memory used for this m...
Main Author: | |
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Format: | masterThesis |
Language: | eng |
Published: |
2015
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Subjects: | |
Online Access: | https://repositorio-aberto.up.pt/handle/10216/83530 |
Country: | Portugal |
Oai: | oai:repositorio-aberto.up.pt:10216/83530 |