Curating Player Experience Through Simulations in City Games
The use of games as a method for planning and designing cities is often associated with visualisation, from simplistic to immersive environments. They can also include complex and sophisticated models which provide an evidence base. The use of such technology as artefacts, aids, or mechanics curates...
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Outros Autores: | , |
Formato: | article |
Idioma: | eng |
Publicado em: |
2022
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Assuntos: | |
Texto completo: | https://doi.org/10.17645/up.v7i2.5031 |
País: | Portugal |
Oai: | oai:ojs.cogitatiopress.com:article/5031 |