Curating Player Experience Through Simulations in City Games

The use of games as a method for planning and designing cities is often associated with visualisation, from simplistic to immersive environments. They can also include complex and sophisticated models which provide an evidence base. The use of such technology as artefacts, aids, or mechanics curates...

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Detalhes bibliográficos
Autor principal: Raghothama, Jayanth (author)
Outros Autores: Baalsrud Hauge, Jannicke (author), Meijer, Sebastiaan (author)
Formato: article
Idioma:eng
Publicado em: 2022
Assuntos:
Texto completo:https://doi.org/10.17645/up.v7i2.5031
País:Portugal
Oai:oai:ojs.cogitatiopress.com:article/5031