Curating Player Experience Through Simulations in City Games

The use of games as a method for planning and designing cities is often associated with visualisation, from simplistic to immersive environments. They can also include complex and sophisticated models which provide an evidence base. The use of such technology as artefacts, aids, or mechanics curates...

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Bibliographic Details
Main Author: Raghothama, Jayanth (author)
Other Authors: Baalsrud Hauge, Jannicke (author), Meijer, Sebastiaan (author)
Format: article
Language:eng
Published: 2022
Subjects:
Online Access:https://doi.org/10.17645/up.v7i2.5031
Country:Portugal
Oai:oai:ojs.cogitatiopress.com:article/5031