Path planning for complex 3D multilevel environments
The continuous development of graphics hardware is contributing to the creation of 3D virtual worlds with high level of detail, from models of large urban areas, to complete infrastructures, such as residential buildings, stadiums, industrial settings or archaeological sites, to name just a few. Add...
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Outros Autores: | , |
Formato: | article |
Idioma: | eng |
Publicado em: |
2008
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Assuntos: | |
Texto completo: | http://hdl.handle.net/1822/18769 |
País: | Portugal |
Oai: | oai:repositorium.sdum.uminho.pt:1822/18769 |