A survey of techniques and technologies for web-based real-time interactive rendering

When exploring a virtual environment, realism depends mainly on two factors: realistic images and real-time feedback (motions, behaviour etc.). In this context, photo realism and physical validity of computer generated images required by emerging applications, such as advanced e-commerce, still impo...

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Detalhes bibliográficos
Autor principal: Tovar, Eduardo (author)
Outros Autores: Pacheco, Filipe (author)
Formato: report
Idioma:eng
Publicado em: 2014
Texto completo:http://hdl.handle.net/10400.22/3498
País:Portugal
Oai:oai:recipp.ipp.pt:10400.22/3498
Descrição
Resumo:When exploring a virtual environment, realism depends mainly on two factors: realistic images and real-time feedback (motions, behaviour etc.). In this context, photo realism and physical validity of computer generated images required by emerging applications, such as advanced e-commerce, still impose major challenges in the area of rendering research whereas the complexity of lighting phenomena further requires powerful and predictable computing if time constraints must be attained. In this technical report we address the state-of-the-art on rendering, trying to put the focus on approaches, techniques and technologies that might enable real-time interactive web-based clientserver rendering systems. The focus is on the end-systems and not the networking technologies used to interconnect client(s) and server(s).