Procedural generation of 3D maps with snappable meshes

In this paper we present a technique for procedurally generating 3D maps using a set of premade meshes which snap together based on designer-specified visual constraints. The proposed approach avoids size and layout limitations, offering the designer control over the look and feel of the generated m...

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Bibliographic Details
Main Author: Silva, Rafael Castro e (author)
Other Authors: Fachada, Nuno (author), Andrade, Diogo de (author), Códices, Nélio (author)
Format: article
Language:eng
Published: 2022
Subjects:
Online Access:https://doi.org/10.1109/ACCESS.2022.3168832
Country:Portugal
Oai:oai:recil.ensinolusofona.pt:10437/12852