Procedural generation of 3D maps with snappable meshes
In this paper we present a technique for procedurally generating 3D maps using a set of premade meshes which snap together based on designer-specified visual constraints. The proposed approach avoids size and layout limitations, offering the designer control over the look and feel of the generated m...
Autor principal: | |
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Outros Autores: | , , |
Formato: | article |
Idioma: | eng |
Publicado em: |
2022
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Assuntos: | |
Texto completo: | https://doi.org/10.1109/ACCESS.2022.3168832 |
País: | Portugal |
Oai: | oai:recil.ensinolusofona.pt:10437/12852 |