Scene reconstruction for storytelling in 360º videos
In immersive and interactive contents like 360-degrees videos the user has the control of the camera, which poses a challenge to the content producer since the user may look to where he wants. This paper presents the concept and first steps towards the development of a framework that provides a work...
Autor principal: | |
---|---|
Outros Autores: | , , , |
Formato: | conferencePaper |
Idioma: | eng |
Publicado em: |
2019
|
Assuntos: | |
Texto completo: | http://hdl.handle.net/1822/71696 |
País: | Portugal |
Oai: | oai:repositorium.sdum.uminho.pt:1822/71696 |