Fostering STEAM through challenge‐based learning, robotics, and physical devices: a systematic mapping literature review

Nowadays, companies are demanding better-prepared professionals to succeed in a digital society, and the acquisition of Science, Technology, Engineering, Arts, and Mathematics (STEAM)-related competencies is a key issue. One of the main problems in this sense is how to integrate STEAM into the curre...

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Detalhes bibliográficos
Autor principal: Conde, Miguel Ángel (author)
Outros Autores: Rodríguez-Sedano, Francisco Jesús (author), Fernández‐Llamas, Camino (author), Gonçalves, José (author), Lima, José (author), García-Peñalvo, Francisco José (author)
Formato: article
Idioma:eng
Publicado em: 2021
Assuntos:
Texto completo:http://hdl.handle.net/10198/24400
País:Portugal
Oai:oai:bibliotecadigital.ipb.pt:10198/24400