PRT simulation in an immersive virtual world

Immersive virtual world environments, such as Second LifeTM (SL), have the potential to dramatically improve the process of analyzing usability within technically correct system simulations, long before the system is built. We report our findings with the SL simulation of a Personal Rapid Transit (P...

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Detalhes bibliográficos
Autor principal: Cristina V. Lopes (author)
Outros Autores: Anton Popov (author), Lorraine Kan (author), Ricardo Morla (author)
Formato: book
Idioma:eng
Publicado em: 2008
Assuntos:
Texto completo:https://repositorio-aberto.up.pt/handle/10216/69974
País:Portugal
Oai:oai:repositorio-aberto.up.pt:10216/69974