From D-RGB-based reconstruction toward a mesh deformation model for monocular reconstruction of isometric surfaces
In this paper, we address 3D reconstruction of surfaces deforming isometrically. Given that an isometric surface is represented by means of a triangular mesh and that feature/point correspondences on an image are available, the goal is to estimate the 3D positions of the mesh vertices. To perform su...
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Formato: | article |
Idioma: | eng |
Publicado em: |
2016
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Texto completo: | http://hdl.handle.net/10316/102551 |
País: | Portugal |
Oai: | oai:estudogeral.sib.uc.pt:10316/102551 |