RoboSTEAM - a challenge based learning approach for integrating STEAM and develop computational thinking
We live in a digital society that needs new better prepared professionals for the new challenges and opportunities provided by the ICT. Students must learn how to deal with all the issues that emerge in this new context. They should acquire computational thinking skills by integrating STEAM, however...
Main Author: | |
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Other Authors: | , , , , , , , |
Format: | conferenceObject |
Language: | eng |
Published: |
2020
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Subjects: | |
Online Access: | http://hdl.handle.net/10198/20753 |
Country: | Portugal |
Oai: | oai:bibliotecadigital.ipb.pt:10198/20753 |