Serious game for physical rehabilitation: measuring the effectiveness of virtual and real training environments

Recent advances in low-cost natural user interfaces such as Microsoft Kinect and Leap Motion controller allow the Virtual Reality implementation of 3D serious games for, posture, upper limb and lower limb rehabilitation purposes. However, it is very important to compare the results obtained by the u...

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Bibliographic Details
Main Author: Postolache, O. (author)
Other Authors: Lourenço, F. (author), Dias Pereira, J. M. (author), Girão, P. S. (author)
Format: conferenceObject
Language:eng
Published: 2018
Subjects:
Online Access:https://ciencia.iscte-iul.pt/id/ci-pub-43100
Country:Portugal
Oai:oai:repositorio.iscte-iul.pt:10071/16422