Serious game for physical rehabilitation: measuring the effectiveness of virtual and real training environments
Recent advances in low-cost natural user interfaces such as Microsoft Kinect and Leap Motion controller allow the Virtual Reality implementation of 3D serious games for, posture, upper limb and lower limb rehabilitation purposes. However, it is very important to compare the results obtained by the u...
Main Author: | |
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Other Authors: | , , |
Format: | conferenceObject |
Language: | eng |
Published: |
2018
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Subjects: | |
Online Access: | https://ciencia.iscte-iul.pt/id/ci-pub-43100 |
Country: | Portugal |
Oai: | oai:repositorio.iscte-iul.pt:10071/16422 |