Gamification in education and active methodologies at higher education
In recent years, there has been an increasing interest in applying Gamification in Education, which can be defined as the application of game design elements to learning activities. Its purpose is to motivate students by creating an engaging learning experience that can keep students focused on the...
Autor principal: | |
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Outros Autores: | , , , , , , , |
Formato: | article |
Idioma: | eng |
Publicado em: |
2020
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Assuntos: | |
Texto completo: | http://hdl.handle.net/10400.22/15416 |
País: | Portugal |
Oai: | oai:recipp.ipp.pt:10400.22/15416 |