Learning Basic Mathematical Functions with Augmented Reality
This article presents the development of a serious game targeting secondary school students, that uses Augmented Reality (AR) to visualize, manipulate and explore mathematical concepts, particularly linear, quadratic, exponential and trigonometric (sine and cosine) functions. The motivation behind t...
Main Author: | |
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Other Authors: | , , |
Format: | bookPart |
Language: | eng |
Published: |
2020
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Subjects: | |
Online Access: | http://hdl.handle.net/11110/1953 |
Country: | Portugal |
Oai: | oai:ciencipca.ipca.pt:11110/1953 |