Using genetic algorithms for real-time dynamic difficulty adjustment in games

Dynamic Difficulty Adjustment is the area of research that seeks ways to balance game difficulty with challenge, making it an engaging experience for all types of players, from novice to veteran, without making it frustrating or boring. In this dissertation we propose an approach that aims to evolve...

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Detalhes bibliográficos
Autor principal: Pereira, João David Oliveira (author)
Formato: masterThesis
Idioma:eng
Publicado em: 2019
Assuntos:
Texto completo:http://hdl.handle.net/10071/20243
País:Portugal
Oai:oai:repositorio.iscte-iul.pt:10071/20243