Using genetic algorithms for real-time dynamic difficulty adjustment in games

Dynamic Difficulty Adjustment is the area of research that seeks ways to balance game difficulty with challenge, making it an engaging experience for all types of players, from novice to veteran, without making it frustrating or boring. In this dissertation we propose an approach that aims to evolve...

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Bibliographic Details
Main Author: Pereira, João David Oliveira (author)
Format: masterThesis
Language:eng
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10071/20243
Country:Portugal
Oai:oai:repositorio.iscte-iul.pt:10071/20243