Gamifying streaming apps: the use of gamification strategies by video distribution platforms

In the last decade we have witnessed the assertion of streaming platforms as alternative media for content consumption. The recent history of streaming technology has been grounded in a set of progresses that occur almost naturally as Internet connection speeds increase, data packet prices decrease,...

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Detalhes bibliográficos
Autor principal: Rodrigues, Ricardo Pereira (author)
Outros Autores: Ferreira, Cátia (author)
Formato: conferenceObject
Idioma:eng
Publicado em: 2021
Assuntos:
Texto completo:http://hdl.handle.net/10400.21/13955
País:Portugal
Oai:oai:repositorio.ipl.pt:10400.21/13955