The state of mobile learning supported by gamification and augmented reality in higher education institutions across three continents

The pervasive digitization is now a reality for organizations and society at large. In the last decade, for example, smartphones have been gradually transforming their scope from just voice communications providers to powerful media and computing devices. This transformation has led to a growth in b...

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Bibliographic Details
Main Author: Durão, Natércia (author)
Other Authors: Moreira, Fernando (author), Ferreira, Maria João (author), Santos-Pereira, Carla (author), Annamalai, Nagaletchimee (author)
Format: article
Language:por
Published: 2020
Subjects:
Online Access:http://hdl.handle.net/11328/3066
Country:Portugal
Oai:oai:repositorio.uportu.pt:11328/3066