The potential educational value of mobile augmented reality games: the case of EduPARK App
New teaching methodologies are nowadays integrating mobile devices, augmented reality (AR), and game-based learning in educational contexts. The combination of these three elements is considered highly innovative, and it allows learning to move beyond traditional classroom environments to nature spa...
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Format: | article |
Language: | eng |
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2020
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Online Access: | http://hdl.handle.net/10773/29510 |
Country: | Portugal |
Oai: | oai:ria.ua.pt:10773/29510 |