Adaptive content generation for games

From a simple entertainment activity to a learning tool, it is undeniable that video games are one of the most active and relevant areas in today's society. Since their inception, video games experienced an evolution unmatched by almost any other area and today's video games are complex pi...

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Detalhes bibliográficos
Autor principal: Oliveira, Sérgio (author)
Outros Autores: Magalhães, Luís Gonzaga Mendes (author)
Formato: conferencePaper
Idioma:eng
Publicado em: 2017
Assuntos:
Texto completo:http://hdl.handle.net/1822/53273
País:Portugal
Oai:oai:repositorium.sdum.uminho.pt:1822/53273