The impact of a gamified E-Learning environment in students attitude: a case study
E-learning conditions underpin the teaching and learning procedure and plan to involve students in their insight development process. Notwithstanding, including them during this procedure requires a high level of inspiration. Gamification is one of the methodologies that address this challenge and p...
Main Author: | |
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Other Authors: | , , , , |
Format: | conferenceObject |
Language: | eng |
Published: |
2022
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Subjects: | |
Online Access: | http://hdl.handle.net/10198/25126 |
Country: | Portugal |
Oai: | oai:bibliotecadigital.ipb.pt:10198/25126 |