Ludificação da Realidade Virtual com Biofeedback para o Tratamento de Fobias Situacionais de Carácter Ambiental e Espacial

The Virtual Reality (VR) gamification is an innovative and emerging paradigm. As an unconventional modality of therapy, in a VR environment linked to biofeedback, patients have the possibility to navigate and interact with situations similar to those of the disorder in question, in a gradual and con...

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Bibliographic Details
Main Author: Luis Fernando Castro e Costa (author)
Format: masterThesis
Language:por
Published: 2022
Subjects:
Online Access:https://hdl.handle.net/10216/142904
Country:Portugal
Oai:oai:repositorio-aberto.up.pt:10216/142904