A systematic review on gamification and game-based learning in ERIC database

A systematic review uses a rigorous set of criteria for selecting published and available studies. This paper presents a systematic review on gamification and game-based learning in the Education Resources Information Center (ERIC) database. Once the review question has been defined, we set the keyw...

Full description

Bibliographic Details
Main Author: Coutinho, Luís (author)
Other Authors: Lencastre, José Alberto (author)
Format: preprint
Language:eng
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/1822/60844
Country:Portugal
Oai:oai:repositorium.sdum.uminho.pt:1822/60844
Description
Summary:A systematic review uses a rigorous set of criteria for selecting published and available studies. This paper presents a systematic review on gamification and game-based learning in the Education Resources Information Center (ERIC) database. Once the review question has been defined, we set the keywords and their combinations, the inclusion and exclusion criteria and the review protocol. After developing our search strategy, we found 26,442 articles, but when applying the inclusion and exclusion criteria, 7 articles remained for data extraction. The content analysis of these 7 articles allowed us to design three major categories: (i) teachers, (ii) students and (iii) parents. The data analysis on gamification and game-based learning addressed the need for training the (i) teachers on the development of digital skills; (ii) students’ motivation and positive perceptions regarding games and mobile devices; and finally, the need to involve the (iii) parents in the educational process.