Computer Programming Learning

Piteira, M., Costa, C. J., & Aparicio, M. (2018). Computer Programming Learning: How to Apply Gamification on Online Courses? Journal of Information Systems Engineering & Management, 3(2), [11]. DOI: 10.20897/jisem.201811

Bibliographic Details
Main Author: Piteira, Martinha (author)
Other Authors: Costa, Carlos J. (author), Aparicio, Manuela (author)
Format: article
Language:eng
Published: 2018
Subjects:
Online Access:https://doi.org/10.20897/jisem.201811
Country:Portugal
Oai:oai:run.unl.pt:10362/34273