Procedural Content Generation for Location-based Games
Location-based games are games where the physical position of the player has influence on thegameplay. Most of these games are currently developed with a specific location in mind, so asto provide the user with a more immersive experience. Thus, procedural content generation haspotential to be of gr...
Main Author: | |
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Format: | masterThesis |
Language: | eng |
Published: |
2014
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Subjects: | |
Online Access: | https://repositorio-aberto.up.pt/handle/10216/73193 |
Country: | Portugal |
Oai: | oai:repositorio-aberto.up.pt:10216/73193 |