Injustice and Balance in Pervasive Video Games

Being an art medium closely tied with the advancement of technology, some of the most interesting video games get made by expanding the technical limits of play in many new ways. Just like the jump from 2D graphics to 3D, how the internet shaped multiplayer games and inter-connectivity between playe...

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Detalhes bibliográficos
Autor principal: João Álvaro Cardoso Soares Ferreira (author)
Formato: masterThesis
Idioma:eng
Publicado em: 2021
Assuntos:
Texto completo:https://hdl.handle.net/10216/135533
País:Portugal
Oai:oai:repositorio-aberto.up.pt:10216/135533