Serious Games for Reading Acquisition: A Tentative Prototype

In this paper preliminary results obtained with a prototype game developed for spelling training are presented. The game is played using an Android tablet and a joystick connected with it via Bluetooth, allowing the user to directly interact. Although in an early stage, the authors believe this appr...

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Bibliographic Details
Main Author: Sucena, Ana (author)
Other Authors: Falcão Carneiro, João (author), Restivo, M. Teresa (author)
Format: bookPart
Language:eng
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10400.22/15051
Country:Portugal
Oai:oai:recipp.ipp.pt:10400.22/15051
Description
Summary:In this paper preliminary results obtained with a prototype game developed for spelling training are presented. The game is played using an Android tablet and a joystick connected with it via Bluetooth, allowing the user to directly interact. Although in an early stage, the authors believe this approach to have a high motivational potential due to its interactivity with the child undergoing the training. The prototype was tested with second graders. All the children were highly motivated to play the game and the joystick use clearly increased their level of interest. The development of this serious game seems to be a promising approach to early intervention on spelling and reading acquisition difficulties.