RoboSTEAM - a challenge based learning approach for integrating STEAM and develop computational thinking

We live in a digital society that needs new better prepared professionals for the new challenges and opportunities provided by the ICT. Students must learn how to deal with all the issues that emerge in this new context. They should acquire computational thinking skills by integrating STEAM, however...

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Detalhes bibliográficos
Autor principal: Camino, Miguel (author)
Outros Autores: Alves, Jonny (author), Ramos, Maria João (author), Celis-Tena, Susana (author), Gonçalves, José (author), Lima, José (author), Reimann, Daniela (author), Jormanainen, Ilkka (author), Peñalvo, Francisco J. García (author)
Formato: conferenceObject
Idioma:eng
Publicado em: 2020
Assuntos:
Texto completo:http://hdl.handle.net/10198/20753
País:Portugal
Oai:oai:bibliotecadigital.ipb.pt:10198/20753